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Monday, May 12, 2014

Jerry can

This mod brings a Jerry Can feature to GTA IV and EFLC inspired by GTA V Jerry Can but with some extra features like use a lighter to start the fire or thrown the jerry can and shoot it to cause a explosion :)




You can find the Jerry Can in gas stations or close to the first Niko's house. Or you can cheat and use command jerrycan or set a hotkey for obtaining jerry can in the .ini file.

After first load the script will write in the weaponInfo.xml the jerry can "weapon" data (episodic_23), a message will appear asking to restart the game, do it. Obs.: You should run game as administrator/with administrator account.


Know issues

-After too much use you can notice frozen objects bug, reload game or use command: nln to clear the area (This may crash some scripts, so, it's good use reloadscripts after this command)
-The models may not appear inside buildings.
-The liquid model may "float" in determined locations like in stairs

Download

v1.2.2:

Fixed issue related to "Error detecting jerry can object..."

v1.2.1

Added different walk/run style when holding a jerry can

v1.2:

Fixed jerry can model, bugs in Video Editor and related to ragdoll are gone :)

v1.1:

Fixed issue that make distant liquid start to burn automatically
Fixed issues with ViIV map

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If you want share or make videos of this mod, please use the following link as reference in description: 
http://gtaxscripting.blogspot.com/2014/05/jerry-can.html

Thanks
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Installation: This mod uses OpenIV Package Installer, see how to install here

Hotkeys

J - Equip jerry can when you have one
E - Use lighter to start the fire
Attack button (Left mouse btn) - Drop the gas
Aim + Attack button - Thrown jerry can

You can change the hotkey in the self-generated .ini file


Credits

Animations by Boblester122
Jerry Can model by II Macc II and Krlos_Rokr
Script by JulioNIB

Screens