This mod is a old project that me and SkyLineGTRFreak started months before GTA V release but we never finished, now that i know how to create simple object mods for IV i was able to edit the tower and cannon to fit the script behavior and finally finish the mod but making it behave similar to the tank from GTA V.
You can edit how much tanks will come after you and how much stars are needed to send tanks.
The camera number 4 was "edited" to behave as an fixed camera attached to the tank tower, it's good to use when controlling with XBox 360 control.
The mod will replace ripley by default but you can edit the .ini file and set other vehicle, look inside the .oiv file with winzip to see the handling line. The tank should spawn at airport.
You can use the scripthook command "enemytank 1" to create enemy tanks to hunt you, "1" is how much enemy tanks to create, more than 10 is dangerous for performance and script behavior.
See the develop history/stages: http://www.facebook.com/hashtag/tankvstyle
Download Leopard 2A7 tank model by SkylineGTRFreak here (optional)
Taxi bug: Case you experience the taxi bug (lot of taxi on streets) when driving the tank, you can use this script to help reduce this bug, extract it to your gta Scripts folder.
Heavy weight + script makes you smash and, sometimes, explode cars
Shoot tank cannon projectile
Moving parts: Tower and cannon
Enemy tanks: Cops will use tanks at certain wanted level or when player has tank and is messing around
Tank hideout points: Make you able to save the stolen tank
Tank auto spawn at airport
Swat guys can have RPG to shoot against you
Tank damage controlled by script, so, it's needed some 4 or 6 close explosions to destroy a tank, damage in player's tank is lower
if you want share or make videos of this mod, please use the following link as reference in description:
See more about the mod here:
Installation: This mod uses OpenIV Package Installer, see how to install here
Shoot cannon: Left mouse button
XBox 360 Control:
Shoot cannon: Left shoulder
Both keys can be edited in the self generated .ini file
Model by SkyLineGTRFreak
Script and edited models by JulioNIB
*image from develop stage