Sunday, October 27, 2013

Iron Man IV v2.0 - Stark Tower support

*** Check the news about this mod here :) ***

Update for Iron Man IV script: Added Stark Tower support  and some minor features

The Tower will be a new safe house in map, one helicopter (Maverick) and one car (Comet) will be automatically created. You will be able to store up to 6 cars on tower's garage.
You can use the tower's armor selector to equip any of the armors that are in the tower armors floor.

Tested in GTA IV patch and EFLC, in EFLC the Mark III armor is a ped model and the mask/helmet can't be removed pressing M like in IV.


Basic setup guide:

-Download the mod from the link above (Download)
-Install the script using OpenIV package installer (find help here)
-Make sure that you have ScriptHook installed and working (find help here)
-To have more armors install this armor pack

Additional files

Download the Audi R8 here (mirror2) - Easy setup file (source) - Will replace Comet and will be parked outside the Stark Tower, you can change the model in the .ini file and replace other car.

Added armors (without replace peds) required files

If you used the add armors method you need this .ini file, you must replace the one that is in the Scripts folder. The difference is the model names in the armor_selector sections that are different for added armors.

Backup files

Download the files to restore the "Getalife" building replaced by Stark Tower here (mirror, or use the manul setup files)
To restore Niko's head download this playerped.rpf backup

if you want share or make videos of this mod, please use the following link as reference in description:



Easy setup option: This mod uses OpenIV Package Installer, see how to install here
For manual setup option: check each downloaded item readme.txt and place the script in the Scripts folder.

Make sure that you have the following packages installed:
and maybe:



Options Menu:

Insert - Show Menu (or console command: ironman)
Up/Down - Switch menu item
Enter - Choose/Toggle menu item
Backspace - Go to previous menu

Hold Spacebar (Jump) briefly to toggle Flight Mode ON/OFF
Hold Right Mouse Button (Aim) to aim/Set Targets (Must hold Aim to fire)
Left Mouse Click (Fire) - Fire Weapon/attack with lam pole/Thrown lifted car
1, 2, 3, 4, 5 - Switch Weapons
Hold Middle Mouse Button to see Weapon Selection menu, move the mouse to select and release Middle Mouse Button to accept (Crysis Style)
E - Switch to next Weapon/Grab lamp pole or lift cars
L - Switch to previous armor (new)
M - Show/hide armor head part (armor Mark III on GTA IV only) (new)

In Flight Mode:

W - Go Forward
S - Go Backward
A/D - Strafe Left/Right
Shift - Go Up
Control - Go Down
B - Hold to be able to rotate camera around player without changing player's rotation

Ground Combat Only:

Q - Powered Kick
R - Powered Uppercut

Xbox 360 Controller

Options Menu:

Hold Left Bumper and Right Bumper together - Show Menu
Up/Down on Dpad - Switch menu item
A - Choose/Toggle menu item
B - Go to previous menu

Hold X Button (Jump) briefly to toggle Flight Mode ON/OFF
Hold Left Trigger (Aim) to aim/Set Targets (Must hold Aim to fire)
Right Trigger - Fire Weapon (Tap for most Weapons, Must hold to fire Minigun)
Dpad Left/Right - Switch Weapons
B - Grab lamp pole/Lift cars

In Flight Mode:

Left Stick Up - Go Forward
Left Stick Down - Go Backward
Left Stick Left/Right - Strafe Left/Right
Click Left Stick - Go Up
Click Right Stick - Go Down

Ground Combat Only:

Left Bumper - Powered Kick
Right Bumper - Powered Uppercut


Script by JulioNIB
Armors, HUD by H1Vltg3, Wapeddell and Quechus13
Custom flight anims by H1Vltg3
Stark Tower by H1Vltg3

Sunday, October 20, 2013

GTA IV VStyle - JB700

v1.1 released:

-Changed code to work with the model from GTA V by Murphy.
-Added passenger seat eject feature.
-Improved spikes model and action.
-Improved object creation system to reduce frozen objects issue.
-Now car will spawn close to player when game loads (if you already finished the mini mission to steal the car).

In order to use new script you need to download and install this car.

Download v1.1 (previous version still available below, but i recommend new version)
Download old versionhere (mirror)


Observation: You must steal the car, there is a blip on map indicating where the car is, after succeed the last car position will be saved when you exit the vehicle :)

if you want share or make videos of this mod, please use the following link as reference in description:


Installation: This mod uses OpenIV Package Installer, see how to install here


Press 1 to release spikes ( is the one above Q, not the numpad 1 :) )
Press 2 to eject seat ( is the one above Q, not the numpad 2 :) )
Press attack key to shoot with fixed guns

XBox 360 controller

X - Release spikes
Left bumper - Shoot with fixed guns

Controls can be changed, check the auto generated .ini file


Script by JulioNIB
Car model by monster875 (source), second model by yeahatnet (source)
Car model from GTA V by Murphy
Idea by taltigolt and Rick Jason Villaflor

Friday, October 11, 2013

Batmobile script

The Batmobile (1989) script for GTA iV, actual features:
  • Miniguns
  • Rockets
  • Bombs (Wheel bombs)
  • Throw back flames
  • Release smoke
  • Call Batmobile delivery (AI Controlled)
Other features will be added later


*This mod will replace FBI vehicle, you can restore it with the included backup files :)
Download the Injustice Batman model here, mirror (by Quechus13 - Source)

if you want share or make videos of this mod, please use the following link as reference in description:


Installation: This mod uses OpenIV Package Installer, see how to install here


Insert - Show mods menu (also via console command: batmobile)
1 - Activate miniguns
2 - Activate rockets
3 - Activate bombs
4 - Throw back flames
5 - Release smoke
B - Call Batmobile delivery
Left mouse button (Attack button) - Shoot miniguns/rockets or release/detonate bombs
Shift (Sprint button) - Nitro

XBox 360 control

You can set them in the .ini file


Batmobile model by Sersorroza (Source)
Script by JulioNIB
Request and tips by DetectiveDavis (Obs.: Other people requested too, but after this guy)

Thursday, October 10, 2013

GTA IV VStyle - V Handling script

This mod made by Nixolas1 will bring to IV an cool handling inspired by GTA V handling.

Download easy setup: here (mirror)
Download from source here

if you want share or make videos of this mod, please use the following link as reference in description:


Installation: This mod uses OpenIV Package Installer (easy setup links), see how to install here



Original description

GTA V Handling, or V-Handling for short is a mod for IV/EFLC which will make all your vehicles take much better turns and brake faster, just like in GTA V!
You will never float away in the corners with this mod :)

NEW: <a type="amzn" search="xbox 360">Xbox</a> control fixed. Added stuck on roof rolling (Press A/D to roll on wheels again)
Edit the ini file to suit your preferences, like cropper turns, faster braking or enable tap to reverse.

Press A+S+D at the same time to reload the ini file.

--- Install ---
*Place V-Handling.asi and VHandling.ini in your main GTA IV or EFLC directory (where EFLC.exe or GTA IV.exe is)
*If you dont have dsound.dll or scripthook.dll there from before, put those there aswell
*Modify the ini file to suit your needs
*Own the streets of Liberty City :)


Note: This is not a handling.dat mod, and has no "real" GTA V handling files. I have reconstructed the feeling by using scripting.
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