Saturday, April 5, 2014

Max Payne IV

This mod was inspired by Max Payne game and brings the dodge animation with bullet time similar to what we have in Max Payne game.


You also can activate simple bullet time and shoot and change weapons very fast while the world moves in slow motion around you :)

Download

Changes in recent updates:

*** v1.2 ***
-Added dual wielding anim and interaction with dual wielding script
-Improved mid air movement
-Fixed issues with headshot camera, now only is activated when there is no enemy close
-Added free camera feature to allow you to rotate camera around player while in "dodge" holding game Look behind  button
-Added back get up animation
***

*** v1.1 ***

-Improved dodge movement
-Fixed issue with inverted mouse settings
-Fixed issue with headshot effect in targets that are inside cars


***

Case you want dual guns download the Dual Wielding script here

***
if you want share or make videos of this mod, please use the following link as reference in description: http://gtaxscripting.blogspot.com/2014/04/max-payne-iv.html
https://www.youtube.com/user/boblester122

Thanks
***


Installation: This mod uses OpenIV Package Installer, see how to install here


Hotkeys

Walk/Run and press Caps Lock to jump and activate bullet time, you need a gun like pistol, shotgun or machine gun.
Press only Caps Lock to activate simple bullet time.

You can change the hotkey in the self-generated .ini file


XBox control

BUTTON_BUMPER_LEFT - Same behavior of Caps Lock


Credits

Custom anims by Boblester122
Script by JulioNIB


Know issues

Shotgun shots may fail
More ejected shells than bullets fired
Transition between normal pose and dodge pose may look weird/wrong in video editor
Need animations for dual wielding style


Screens













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