Wednesday, April 30, 2014

Watch Dogs script by Michael Wojtanis

Today Michael Wojtanis released his Watch Dogs script mod that will bring some cool features to GTA IV inspired by the Watch Dogs game that will be released soon.




The mod let's you do things like:

Destroy cars engine
Turn off cars lights
Trigger cars alarm
Lock/unlock car doors
Make cars accelerate
Spawn pillars on streets
Electrocute people using lamp poles and fixed phones
and more, all using your mobile phone :)

Download the mod here (Link on description of the video)


Installation: Basically put the .net.dll file into your gta Scripts folder, you need scriptHook installed and working :)

Seems that actual version has a bug with patch 1.0.7.0 that makes game crash, but is working fine in patch 1.0.4.0 and EFLC :)


Hotkeys

H - Activate/Deactivate
E - Show/hide menu
Space - Execute selected option in the menu


Credits

Script by Michael Wojtanis


Screens




[TUT] Basic scripting tutorial

This video shows how to use a base project in Visual Studio and make a simple basic script. I also talk about the methods in the base project, how to use native calls (basic info) and how to create and attach an object to a ped.


Download the base project here

Microsoft Visual Studio Express 2012

Scripthook basic files (ASI loader + Scripthook)

***
if you want share or make videos of this mod, please use the following link as reference in description:

http://gtaxscripting.blogspot.com/2014/04/tut-basic-scripting-tutorial.html

Thanks
***


This is the first scripting tutorial of a series of tutorials that i plan to make, in a close future i plan to make tutorials about:

Playing sounds (Native and external sounds)
Using particle effects (Explosions, fire, etc.)
Playing and handling animations
Using XBox controller in the script
Creating classes
Creating a menu

and more.

Sunday, April 27, 2014

Clothes combination script

I'm not sure if this kind of mod already exists but i made it anyway ^^. The mod let's you create custom combinations of component and texture variations for player (clothes/body parts), also let you choose a ped model to be used instead of player character model, this way you can create clothes combinations that will use other ped models instead of normal player :)




This "basic" mod was requested by ac.amir to be used with his "Trevor full of clothes playerped model" that is not released yet but you can use it to create your own custom clothes combination :)

I use the "" in the "basic" word because this kind of mod seems simple to create, but nothing is so simple ^^

Download

v1.2:

Fixed bug that make script crash in some cases
Added filter feature to make possible filter the clothes list (F hotkey in the clothes list)

v1.1:

Improved menu performance, now it don't drops too much FPS

***
if you want share or make videos of this mod, please use the following link as reference in description: 
http://gtaxscripting.blogspot.com/2014/04/clothes-combination-script.html


Thanks
***

Installation: This mod uses OpenIV Package Installer, see how to install here


Hotkeys

Insert - Show mod menu

You can change the hotkey in the self-generated .ini file


Credits

JulioNIB
requested by ac.amir


Screens




Saturday, April 26, 2014

Star Wars Baby Walker - Scripting4Fun

This script brings some baby Walkers shooting lasers inspired by the Walker from Star Wars :)


You can call baby walkers to be your body guard and also transform player character into a baby walker and start to shoot your laser cannon ^^

Download

***
if you want share or make videos of this mod, please use the following link as reference in description: 
http://gtaxscripting.blogspot.com/2014/04/star-wars-baby-walker-scripting4fun.html
https://www.youtube.com/user/taltigolt
https://www.youtube.com/user/indirivacua

https://www.youtube.com/user/quechus13

Thanks
***

Installation: This mod uses OpenIV Package Installer, see how to install here


Hotkeys

Insert - Show mods menu
Left mouse button - Shoot laser

You can change the hotkey in the self-generated .ini file


Credits

Idea by Taltigolt
Model by Indirivacua and Quechus13
Script by JulioNIB


Screens






Wednesday, April 9, 2014

ViIV - Los Santos Map mod (Alpha release) - GTA IV

This is a map mod inspired by GTA V released by NTAuthority that tries to bring to GTA IV the Los Santos map from GTA V, its a alpha release, this means that it's not finished yet and have bugs.




It's a big project that started months ago and finally we have a public release :)

Download: here


you want use some of my V Style mods in that map you need to download this compatibility pack that i made today, it fixes a common issue that my scripts had in this map. So, install the original .oiv file then overwrite the DLL in gta Scripts folder with the DLL from the compatibility pack :)

I didn't tested all but Tank, Jet P996, Parachute IV, Dual Wielding and Max Payne IV are working fine :)

V Style compatible with this map:
http://gtaxscripting.blogspot.com.br/2014/03/v-style-v13-update.html

Squared radar:
http://gtaforums.com/topic/694504-wip-iv-squared-minimap

GTA V Radio stations:
https://www.youtube.com/watch?v=6iBhTVHRSXY

Trevor car:
http://www.gta4-mods.com/vehicles/gta-v-bodhi-f26103


Minimap map

There is a radar.img that you can use to see the correct map in the minimap, download it here (by MajesticNL). Copy it to your "pc\models\cdimages\" gta folder.


Installation

This is what i recommend to do:

-Make a copy of your GTA folder with patch 1.0.7.0 and rename it to whatever you want
-Download the map mod file
-Extract the content to a folder
-Copy folder "viiv" and files RIL.ViIV.EpisodeHook.dll and RIL.ViIV.Tooling.asi (and maybe xlive.dll) to your new GTA folder
-Run the game using LaunchGTAIV.exe.

At first start it will keep the black screen for a long time, something like 5 minutes, don't touch the PC ^^, after that it should show "Loading..." and after some seconds show player in a car, then you are ready to play. The next startups should be normal.

Tip: Make sure that your Clip Capture option is set to On on the destination GTA.


Credits

I'm not sure who is part of the team (NTAuthority seems to be the guy), this is the official topic in GTAForums:
http://gtaforums.com/topic/697393-iv-viiv-levelsgta5-for-gtany


Screens
















Saturday, April 5, 2014

Max Payne IV

This mod was inspired by Max Payne game and brings the dodge animation with bullet time similar to what we have in Max Payne game.


You also can activate simple bullet time and shoot and change weapons very fast while the world moves in slow motion around you :)

Download

Changes in recent updates:

*** v1.2 ***
-Added dual wielding anim and interaction with dual wielding script
-Improved mid air movement
-Fixed issues with headshot camera, now only is activated when there is no enemy close
-Added free camera feature to allow you to rotate camera around player while in "dodge" holding game Look behind  button
-Added back get up animation
***

*** v1.1 ***

-Improved dodge movement
-Fixed issue with inverted mouse settings
-Fixed issue with headshot effect in targets that are inside cars


***

Case you want dual guns download the Dual Wielding script here

***
if you want share or make videos of this mod, please use the following link as reference in description: http://gtaxscripting.blogspot.com/2014/04/max-payne-iv.html
https://www.youtube.com/user/boblester122

Thanks
***


Installation: This mod uses OpenIV Package Installer, see how to install here


Hotkeys

Walk/Run and press Caps Lock to jump and activate bullet time, you need a gun like pistol, shotgun or machine gun.
Press only Caps Lock to activate simple bullet time.

You can change the hotkey in the self-generated .ini file


XBox control

BUTTON_BUMPER_LEFT - Same behavior of Caps Lock


Credits

Custom anims by Boblester122
Script by JulioNIB


Know issues

Shotgun shots may fail
More ejected shells than bullets fired
Transition between normal pose and dodge pose may look weird/wrong in video editor
Need animations for dual wielding style


Screens













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